This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201071
name[スウィング・ウィズ・ミー]東郷あい
chara_id177
rarity7
attribute2
title_flag1
evolution_id201072
series_id201071
pose13
place1350
evolution_type11
album_id1770130
open_story_id5555
open_dress_id2326
skill_id201071
leader_skill_id68
grow_type1
hp_min40
vocal_min1769
dance_min2728
visual_min1445
hp_max40
vocal_max3674
dance_max5683
visual_max3021
bonus_hp2
bonus_vocal184
bonus_dance285
bonus_visual152
solo_live0
star_lesson_type4
disp_order3085
voice_flag0
charachara_data_t(chara_id=177, name='東郷あい', name_kana='とうごうあい', age=23, home_town=44, height=167, weight=45, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=2, birth_day=7, constellation=1004, blood_type=2003, hand=3003, favorite='サックス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200171, bus_vo_value=2423, bus_da_value=4681, bus_vi_value=587, special_type=0, kanji_spaced='東郷 あい', kana_spaced='とうごう あい', conventional='Togo Ai', valist=[])
has_spreadTrue
has_signTrue
name_only東郷あい
titleスウィング・ウィズ・ミー
skillskill_data_t(id=201071, skill_name='重ね合う歓び', explain='9秒毎、高確率で少しの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=3, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4490a01cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4490a01c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=68, name='クールアビリティ', explain='クールアイドルの特技発動確率40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12378
overall_bonus621
valist[]
best_stat2