This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201079
name[バタフライ・イン・ザナイト]岸部彩華
chara_id215
rarity5
attribute2
title_flag1
evolution_id201080
series_id201079
pose9
place1365
evolution_type8
album_id2150090
open_story_id5654
open_dress_id0
skill_id201079
leader_skill_id29
grow_type1
hp_min35
vocal_min2403
dance_min1540
visual_min1240
hp_max35
vocal_max4637
dance_max2943
visual_max2389
bonus_hp2
bonus_vocal232
bonus_dance148
bonus_visual120
solo_live0
star_lesson_type3
disp_order3135
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=215, name='岸部彩華', name_kana='きしべあやか', age=19, home_town=54, height=162, weight=46, body_size_1=89, body_size_2=59, body_size_3=85, birth_month=11, birth_day=13, constellation=1009, blood_type=2001, hand=3001, favorite='ネイルアート・エステ・岩盤浴', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=2, base_card_id=200301, bus_vo_value=626, bus_da_value=4627, bus_vi_value=2438, special_type=0, kanji_spaced='岸部 彩華', kana_spaced='きしべ あやか', conventional='Kishibe Ayaka', valist=[])
has_spreadTrue
has_signFalse
name_only岸部彩華
titleバタフライ・イン・ザナイト
skillskill_data_t(id=201079, skill_name='この姿を焼き付けて', explain='6秒毎、中確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=114, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5183
overall_max9969
overall_bonus500
valist[]
best_stat3