This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201081
name[黒曜の囁き]黒川千秋
chara_id168
rarity5
attribute2
title_flag1
evolution_id201082
series_id201081
pose15
place92
evolution_type8
album_id1680150
open_story_id5658
open_dress_id0
skill_id201081
leader_skill_id31
grow_type1
hp_min35
vocal_min1296
dance_min1558
visual_min2442
hp_max35
vocal_max2485
dance_max3011
visual_max4689
bonus_hp2
bonus_vocal125
bonus_dance151
bonus_visual235
solo_live0
star_lesson_type3
disp_order3143
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=168, name='黒川千秋', name_kana='くろかわちあき', age=20, home_town=12, height=163, weight=45, body_size_1=86, body_size_2=57, body_size_3=86, birth_month=2, birth_day=26, constellation=1005, blood_type=2002, hand=3001, favorite='クラシック鑑賞', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200003, bus_vo_value=2275, bus_da_value=4675, bus_vi_value=741, special_type=0, kanji_spaced='黒川 千秋', kana_spaced='くろかわ ちあき', conventional='Kurokawa Chiaki', valist=[])
has_spreadTrue
has_signFalse
name_only黒川千秋
title黒曜の囁き
skillskill_data_t(id=201081, skill_name='ラグジュアリーシーン', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat1