This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201093
name[射石飲羽]水野翠
chara_id186
rarity5
attribute2
title_flag1
evolution_id201094
series_id201093
pose11
place80
evolution_type8
album_id1860110
open_story_id5689
open_dress_id0
skill_id201093
leader_skill_id30
grow_type1
hp_min35
vocal_min1135
dance_min2309
visual_min1418
hp_max35
vocal_max2191
dance_max4430
visual_max2728
bonus_hp2
bonus_vocal110
bonus_dance222
bonus_visual137
solo_live0
star_lesson_type3
disp_order3169
voice_flag0
charachara_data_t(chara_id=186, name='水野翠', name_kana='みずのみどり', age=18, home_town=48, height=164, weight=47, body_size_1=80, body_size_2=54, body_size_3=81, birth_month=12, birth_day=5, constellation=1010, blood_type=2003, hand=3001, favorite='弓道', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200185, bus_vo_value=2326, bus_da_value=4666, bus_vi_value=700, special_type=0, kanji_spaced='水野 翠', kana_spaced='みずの みどり', conventional='Mizuno Midori', valist=[])
has_spreadTrue
has_signFalse
name_only水野翠
title射石飲羽
skillskill_data_t(id=201093, skill_name='心動かす言葉', explain='5秒毎、高確率で一瞬の間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=5, value=110, probability_type=4, available_time_type=1, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fbe41c79cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fbe41c79c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4862
overall_max9349
overall_bonus469
valist[]
best_stat2