This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201107
name[ストリート・ランウェイ]砂塚あきら
chara_id305
rarity5
attribute2
title_flag1
evolution_id201108
series_id201107
pose13
place1420
evolution_type8
album_id3050130
open_story_id5753
open_dress_id0
skill_id201107
leader_skill_id84
grow_type1
hp_min35
vocal_min1624
dance_min1331
visual_min2498
hp_max35
vocal_max3115
dance_max2552
visual_max4819
bonus_hp2
bonus_vocal156
bonus_dance128
bonus_visual241
solo_live0
star_lesson_type3
disp_order3251
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=305, name='砂塚あきら', name_kana='すなづかあきら', age=15, home_town=14, height=154, weight=42, body_size_1=78, body_size_2=56, body_size_3=78, birth_month=10, birth_day=7, constellation=1003, blood_type=2002, hand=3001, favorite='ファッション、動画配信、FPS', voice='富田美憂', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200671, bus_vo_value=2014, bus_da_value=4674, bus_vi_value=1003, special_type=0, kanji_spaced='砂塚 あきら', kana_spaced='すなづか あきら', conventional='Sunazuka Akira', valist=[])
has_spreadTrue
has_signFalse
name_only砂塚あきら
titleストリート・ランウェイ
skillskill_data_t(id=201107, skill_name='#とびきりのフェイバリット', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=84, name='トリコロール・メイク', explain='3タイプ全てのアイドル編成時、全員のビジュアルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=2, up_type=1, up_value=80, special_id=13, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus525
valist[]
best_stat1