This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201127
name[昏い海には愛の歌を]瀬名詩織
chara_id203
rarity7
attribute2
title_flag1
evolution_id201128
series_id201127
pose11
place1470
evolution_type11
album_id2030110
open_story_id5834
open_dress_id2343
skill_id201127
leader_skill_id54
grow_type1
hp_min40
vocal_min1766
dance_min1448
visual_min2728
hp_max40
vocal_max3669
dance_max3033
visual_max5678
bonus_hp2
bonus_vocal184
bonus_dance152
bonus_visual284
solo_live0
star_lesson_type4
disp_order3311
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=203, name='瀬名詩織', name_kana='せなしおり', age=19, home_town=53, height=165, weight=48, body_size_1=85, body_size_2=58, body_size_3=83, birth_month=1, birth_day=10, constellation=1007, blood_type=2001, hand=3001, favorite='海沿いを散歩', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200287, bus_vo_value=561, bus_da_value=4643, bus_vi_value=2487, special_type=0, kanji_spaced='瀬名 詩織', kana_spaced='せな しおり', conventional='Sena Shiori', valist=[])
has_spreadTrue
has_signTrue
name_only瀬名詩織
title昏い海には愛の歌を
skillskill_data_t(id=201127, skill_name='永久の望郷', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=4, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=54, name='クールメイク', explain='クールアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat1