This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201131
name[ゆめ色フェアリーテール]成宮由愛
chara_id218
rarity7
attribute2
title_flag1
evolution_id201132
series_id201131
pose11
place1490
evolution_type11
album_id2180110
open_story_id5856
open_dress_id2351
skill_id201131
leader_skill_id91
grow_type1
hp_min40
vocal_min1449
dance_min1775
visual_min2717
hp_max40
vocal_max3018
dance_max3682
visual_max5678
bonus_hp2
bonus_vocal151
bonus_dance185
bonus_visual284
solo_live0
star_lesson_type4
disp_order3335
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=218, name='成宮由愛', name_kana='なるみやゆめ', age=13, home_town=35, height=150, weight=40, body_size_1=72, body_size_2=51, body_size_3=73, birth_month=11, birth_day=3, constellation=1009, blood_type=2003, hand=3003, favorite='写生・水彩画', voice='', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=200195, bus_vo_value=2730, bus_da_value=3861, bus_vi_value=3663, special_type=0, kanji_spaced='成宮 由愛', kana_spaced='なるみや ゆめ', conventional='Narumiya Yume', valist=[])
has_spreadTrue
has_signTrue
name_only成宮由愛
titleゆめ色フェアリーテール
skillskill_data_t(id=201131, skill_name='かわいいゆめには旅をさせよ', explain='11秒毎、高確率でかなりの間、PERFECTのスコア10%アップ、ロングアイコンなら30%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=5, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=91, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=19, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat1