This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201141
name[おしゃまな花嫁]佐々木千枝
chara_id180
rarity5
attribute2
title_flag1
evolution_id201142
series_id201141
pose21
place99
evolution_type8
album_id1800210
open_story_id5896
open_dress_id0
skill_id201141
leader_skill_id45
grow_type1
hp_min35
vocal_min2453
dance_min1282
visual_min1559
hp_max35
vocal_max4709
dance_max2457
visual_max3013
bonus_hp2
bonus_vocal236
bonus_dance123
bonus_visual151
solo_live1001
star_lesson_type3
disp_order3359
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=180, name='佐々木千枝', name_kana='ささきちえ', age=11, home_town=17, height=139, weight=33, body_size_1=73, body_size_2=49, body_size_3=73, birth_month=6, birth_day=7, constellation=1008, blood_type=2003, hand=3002, favorite='裁縫', voice='今井麻夏', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=200017, bus_vo_value=2287, bus_da_value=4635, bus_vi_value=769, special_type=0, kanji_spaced='佐々木 千枝', kana_spaced='ささき ちえ', conventional='Sasaki Chie', valist=[])
has_spreadTrue
has_signFalse
name_only佐々木千枝
titleおしゃまな花嫁
skillskill_data_t(id=201141, skill_name='オトナへの一歩', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10179
overall_bonus510
valist[]
best_stat3