This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201143
name[ふたつの色の花嫁]ケイト
chara_id202
rarity5
attribute2
title_flag1
evolution_id201144
series_id201143
pose11
place1508
evolution_type8
album_id2020110
open_story_id5897
open_dress_id0
skill_id201143
leader_skill_id30
grow_type1
hp_min35
vocal_min1238
dance_min2421
visual_min1524
hp_max35
vocal_max2384
dance_max4653
visual_max2929
bonus_hp2
bonus_vocal120
bonus_dance233
bonus_visual147
solo_live0
star_lesson_type3
disp_order3361
voice_flag0
charachara_data_t(chara_id=202, name='ケイト', name_kana='けいと', age=20, home_town=52, height=157, weight=45, body_size_1=83, body_size_2=59, body_size_3=85, birth_month=8, birth_day=15, constellation=1011, blood_type=2004, hand=3001, favorite='日本の雑誌を見るコト', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=0, type=2, base_card_id=200029, bus_vo_value=4626, bus_da_value=700, bus_vi_value=2365, special_type=0, kanji_spaced='ケイト', kana_spaced='けいと', conventional='Kate', valist=[])
has_spreadTrue
has_signFalse
name_onlyケイト
titleふたつの色の花嫁
skillskill_data_t(id=201143, skill_name='Be with you', explain='6秒毎、中確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=114, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fddeb0f5cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fddeb0f5c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5183
overall_max9966
overall_bonus500
valist[]
best_stat2