This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201147
name[レイヤード・マイ・エッジィ]砂塚あきら
chara_id305
rarity7
attribute2
title_flag1
evolution_id201148
series_id201147
pose15
place1523
evolution_type11
album_id3050150
open_story_id5915
open_dress_id2664
skill_id201147
leader_skill_id106
grow_type1
hp_min40
vocal_min1756
dance_min1417
visual_min2783
hp_max40
vocal_max3642
dance_max2947
visual_max5818
bonus_hp2
bonus_vocal183
bonus_dance148
bonus_visual291
solo_live1001
star_lesson_type4
disp_order3379
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=305, name='砂塚あきら', name_kana='すなづかあきら', age=15, home_town=14, height=154, weight=42, body_size_1=78, body_size_2=56, body_size_3=78, birth_month=10, birth_day=7, constellation=1003, blood_type=2002, hand=3001, favorite='ファッション、動画配信、FPS', voice='富田美憂', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200671, bus_vo_value=2014, bus_da_value=4674, bus_vi_value=1003, special_type=0, kanji_spaced='砂塚 あきら', kana_spaced='すなづか あきら', conventional='Sunazuka Akira', valist=[])
has_spreadTrue
has_signTrue
name_only砂塚あきら
titleレイヤード・マイ・エッジィ
skillskill_data_t(id=201147, skill_name='#ItsSoYou !', explain='11秒毎、高確率でしばらくの間、ユニットのビジュアルアピール値が多いほどPERFECTのスコアアップ', skill_type=37, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=106, name='レゾナンス・メイク', explain='5種類の特技編成時、ビジュアル以外のアピール値を100%ダウンし、全ての特技効果が重複時に加算', type=70, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=0, special_id=25, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=5, param_limit=2, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5956
overall_max12407
overall_bonus622
valist[]
best_stat1