This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201197
name[スパークルオブプライド]小室千奈美
chara_id195
rarity5
attribute2
title_flag1
evolution_id201198
series_id201197
pose11
place1616
evolution_type8
album_id1950110
open_story_id6086
open_dress_id0
skill_id201197
leader_skill_id30
grow_type1
hp_min35
vocal_min1569
dance_min2437
visual_min1290
hp_max35
vocal_max3020
dance_max4684
visual_max2481
bonus_hp2
bonus_vocal151
bonus_dance235
bonus_visual125
solo_live0
star_lesson_type3
disp_order3499
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=195, name='小室千奈美', name_kana='こむろちなみ', age=19, home_town=48, height=164, weight=45, body_size_1=84, body_size_2=56, body_size_3=82, birth_month=6, birth_day=9, constellation=1008, blood_type=2003, hand=3001, favorite='ダーツ', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200327, bus_vo_value=2196, bus_da_value=4670, bus_vi_value=825, special_type=0, kanji_spaced='小室 千奈美', kana_spaced='こむろ ちなみ', conventional='Komuro Chinami', valist=[])
has_spreadTrue
has_signFalse
name_only小室千奈美
titleスパークルオブプライド
skillskill_data_t(id=201197, skill_name='ラディアントジュエリー', explain='7秒毎、高確率でわずかな間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=108, probability_type=4, available_time_type=2, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat2