This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201201
name[秋めいて Ding Dong Dang!]新田美波
chara_id185
rarity5
attribute2
title_flag1
evolution_id201202
series_id201201
pose27
place1623
evolution_type8
album_id1850270
open_story_id6090
open_dress_id0
skill_id201201
leader_skill_id115
grow_type1
hp_min35
vocal_min1326
dance_min2508
visual_min1618
hp_max35
vocal_max2556
dance_max4817
visual_max3112
bonus_hp2
bonus_vocal128
bonus_dance241
bonus_visual156
solo_live0
star_lesson_type3
disp_order3509
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=185, name='新田美波', name_kana='にったみなみ', age=19, home_town=47, height=165, weight=45, body_size_1=82, body_size_2=55, body_size_3=85, birth_month=7, birth_day=27, constellation=1011, blood_type=2004, hand=3001, favorite='ラクロス、資格取得', voice='洲崎綾', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200019, bus_vo_value=1825, bus_da_value=4667, bus_vi_value=1199, special_type=0, kanji_spaced='新田 美波', kana_spaced='にった みなみ', conventional='Nitta Minami', valist=[])
has_spreadTrue
has_signFalse
name_only新田美波
title秋めいて Ding Dong Dang!
skillskill_data_t(id=201201, skill_name='秋風の中で', explain='12秒毎、中確率で少しの間、直前に発動した他アイドルの特技効果を繰り返す', skill_type=16, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=12, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=115, name='シンデレラチャーム', explain='LIVEクリア時、獲得ファン数が32%アップ', type=40, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=32, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus525
valist[]
best_stat2