This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201209
name[グラトニー・スピリット]桐野アヤ
chara_id170
rarity7
attribute2
title_flag1
evolution_id201210
series_id201209
pose11
place1638
evolution_type11
album_id1700110
open_story_id6171
open_dress_id2324
skill_id201209
leader_skill_id91
grow_type1
hp_min40
vocal_min2733
dance_min1769
visual_min1439
hp_max40
vocal_max5683
dance_max3678
visual_max3017
bonus_hp2
bonus_vocal285
bonus_dance184
bonus_visual151
solo_live0
star_lesson_type4
disp_order3533
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=170, name='桐野アヤ', name_kana='きりのあや', age=19, home_town=43, height=160, weight=43, body_size_1=86, body_size_2=56, body_size_3=86, birth_month=4, birth_day=8, constellation=1002, blood_type=2001, hand=3001, favorite='格闘技観戦', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200273, bus_vo_value=3858, bus_da_value=3236, bus_vi_value=3161, special_type=0, kanji_spaced='桐野 アヤ', kana_spaced='きりの あや', conventional='Kirino Aya', valist=[])
has_spreadTrue
has_signTrue
name_only桐野アヤ
titleグラトニー・スピリット
skillskill_data_t(id=201209, skill_name='歓声の味', explain='7秒毎、高確率でわずかな間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=112, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=91, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=19, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat3