This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201211
name[プレシャス・ホーリーナイト]多田李衣菜
chara_id178
rarity7
attribute2
title_flag1
evolution_id201212
series_id201211
pose21
place1645
evolution_type11
album_id1780210
open_story_id6196
open_dress_id2405
skill_id201211
leader_skill_id102
grow_type1
hp_min40
vocal_min2745
dance_min1751
visual_min1442
hp_max40
vocal_max5705
dance_max3659
visual_max3008
bonus_hp2
bonus_vocal286
bonus_dance183
bonus_visual151
solo_live1001
star_lesson_type4
disp_order3543
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=178, name='多田李衣菜', name_kana='ただりいな', age=17, home_town=1, height=152, weight=41, body_size_1=80, body_size_2=55, body_size_3=81, birth_month=6, birth_day=30, constellation=1012, blood_type=2001, hand=3001, favorite='音楽鑑賞', voice='青木瑠璃子', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200015, bus_vo_value=4632, bus_da_value=2160, bus_vi_value=899, special_type=0, kanji_spaced='多田 李衣菜', kana_spaced='ただ りいな', conventional='Tada Riina', valist=[])
has_spreadTrue
has_signTrue
name_only多田李衣菜
titleプレシャス・ホーリーナイト
skillskill_data_t(id=201211, skill_name='雪を溶かす歌', explain='11秒毎、高確率でしばらくの間、他のクールアイドルのスコアアップ/COMBOボーナス効果を特大アップ', skill_type=33, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=3, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=102, name='クールユニゾン', explain='クールアイドルの全アピール値30%アップ、クール楽曲なら55%アップ', type=60, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=12, target_param_2=4, up_type_2=1, up_value_2=55, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12372
overall_bonus620
valist[]
best_stat3