This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201239
name[瞳の奥の待ち人]服部瞳子
chara_id182
rarity7
attribute2
title_flag1
evolution_id201240
series_id201239
pose11
place1707
evolution_type11
album_id1820110
open_story_id6280
open_dress_id2329
skill_id201239
leader_skill_id52
grow_type1
hp_min40
vocal_min2732
dance_min1450
visual_min1761
hp_max40
vocal_max5679
dance_max3027
visual_max3674
bonus_hp2
bonus_vocal284
bonus_dance152
bonus_visual184
solo_live0
star_lesson_type4
disp_order3619
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=182, name='服部瞳子', name_kana='はっとりとうこ', age=25, home_town=46, height=169, weight=48, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=10, birth_day=11, constellation=1003, blood_type=2004, hand=3002, favorite='熱帯魚観賞・温泉めぐり', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200289, bus_vo_value=2438, bus_da_value=4626, bus_vi_value=627, special_type=0, kanji_spaced='服部 瞳子', kana_spaced='はっとり とうこ', conventional='Hattori Toko', valist=[])
has_spreadTrue
has_signTrue
name_only服部瞳子
title瞳の奥の待ち人
skillskill_data_t(id=201239, skill_name='一粒に込めた気持ち', explain='7秒毎、高確率でわずかな間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=4, available_time_type=2, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=52, name='クールボイス', explain='クールアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12380
overall_bonus620
valist[]
best_stat3