This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201245
name[Starry Night]三船美優
chara_id181
rarity5
attribute2
title_flag1
evolution_id201246
series_id201245
pose27
place1718
evolution_type8
album_id1810270
open_story_id6297
open_dress_id0
skill_id201245
leader_skill_id29
grow_type1
hp_min35
vocal_min2509
dance_min1627
visual_min1315
hp_max35
vocal_max4822
dance_max3116
visual_max2547
bonus_hp2
bonus_vocal242
bonus_dance156
bonus_visual128
solo_live0
star_lesson_type3
disp_order3635
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=181, name='三船美優', name_kana='みふねみゆ', age=26, home_town=22, height=165, weight=46, body_size_1=85, body_size_2=60, body_size_3=85, birth_month=2, birth_day=25, constellation=1005, blood_type=2003, hand=3001, favorite='アロマテラピー', voice='原田彩楓', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200123, bus_vo_value=564, bus_da_value=4640, bus_vi_value=2487, special_type=0, kanji_spaced='三船 美優', kana_spaced='みふね みゆ', conventional='Mifune Miyu', valist=[])
has_spreadTrue
has_signFalse
name_only三船美優
titleStarry Night
skillskill_data_t(id=201245, skill_name='揺れる街灯り', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5451
overall_max10485
overall_bonus526
valist[]
best_stat3