This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201251
name[耀きのピルエット]綾瀬穂乃香
chara_id204
rarity5
attribute2
title_flag1
evolution_id201252
series_id201251
pose15
place809
evolution_type8
album_id2040150
open_story_id6315
open_dress_id0
skill_id201251
leader_skill_id29
grow_type1
hp_min35
vocal_min2433
dance_min1563
visual_min1302
hp_max35
vocal_max4673
dance_max3019
visual_max2497
bonus_hp2
bonus_vocal234
bonus_dance151
bonus_visual125
solo_live0
star_lesson_type3
disp_order3653
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=204, name='綾瀬穂乃香', name_kana='あやせほのか', age=17, home_town=41, height=161, weight=46, body_size_1=85, body_size_2=57, body_size_3=84, birth_month=5, birth_day=29, constellation=1008, blood_type=2001, hand=3001, favorite='バレエ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200077, bus_vo_value=2418, bus_da_value=4658, bus_vi_value=615, special_type=0, kanji_spaced='綾瀬 穂乃香', kana_spaced='あやせ ほのか', conventional='Ayase Honoka', valist=[])
has_spreadTrue
has_signFalse
name_only綾瀬穂乃香
title耀きのピルエット
skillskill_data_t(id=201251, skill_name='未来へのアラベスク', explain='9秒毎、高確率で少しの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=108, probability_type=4, available_time_type=3, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5298
overall_max10189
overall_bonus510
valist[]
best_stat3