This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201267
name[モダンガァル・アプレミディ]相川千夏
chara_id172
rarity5
attribute2
title_flag1
evolution_id201268
series_id201267
pose11
place1764
evolution_type8
album_id1720110
open_story_id6375
open_dress_id0
skill_id201267
leader_skill_id31
grow_type1
hp_min35
vocal_min1617
dance_min1330
visual_min2506
hp_max35
vocal_max3109
dance_max2562
visual_max4815
bonus_hp2
bonus_vocal156
bonus_dance129
bonus_visual241
solo_live0
star_lesson_type3
disp_order3693
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=172, name='相川千夏', name_kana='あいかわちなつ', age=23, home_town=12, height=161, weight=43, body_size_1=82, body_size_2=56, body_size_3=85, birth_month=11, birth_day=11, constellation=1009, blood_type=2002, hand=3001, favorite='カフェで読書', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200005, bus_vo_value=2195, bus_da_value=4672, bus_vi_value=824, special_type=0, kanji_spaced='相川 千夏', kana_spaced='あいかわ ちなつ', conventional='Aikawa Chinatsu', valist=[])
has_spreadTrue
has_signFalse
name_only相川千夏
titleモダンガァル・アプレミディ
skillskill_data_t(id=201267, skill_name='心の赴くままに', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus526
valist[]
best_stat1