This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201271
name[Nightwear]速水奏
chara_id223
rarity5
attribute2
title_flag1
evolution_id201272
series_id201271
pose29
place1777
evolution_type8
album_id2230290
open_story_id6393
open_dress_id0
skill_id201271
leader_skill_id83
grow_type1
hp_min35
vocal_min1627
dance_min2519
visual_min1306
hp_max35
vocal_max3118
dance_max4826
visual_max2541
bonus_hp2
bonus_vocal156
bonus_dance242
bonus_visual128
solo_live0
star_lesson_type3
disp_order3711
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=223, name='速水奏', name_kana='はやみかなで', age=17, home_town=1, height=162, weight=43, body_size_1=86, body_size_2=55, body_size_3=84, birth_month=7, birth_day=1, constellation=1012, blood_type=2004, hand=3001, favorite='映画鑑賞', voice='飯田友子', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200037, bus_vo_value=2099, bus_da_value=4661, bus_vi_value=931, special_type=0, kanji_spaced='速水 奏', kana_spaced='はやみ かなで', conventional='Hayami Kanade', valist=[])
has_spreadTrue
has_signFalse
name_only速水奏
titleNightwear
skillskill_data_t(id=201271, skill_name='とろける視線', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=83, name='トリコロール・ステップ', explain='3タイプ全てのアイドル編成時、全員のダンスアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=3, up_type=1, up_value=80, special_id=12, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat2