This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201275
name[小さなマシェリ]佐々木千枝
chara_id180
rarity7
attribute2
title_flag1
evolution_id201276
series_id201275
pose25
place884
evolution_type11
album_id1800250
open_story_id6427
open_dress_id2916
skill_id201275
leader_skill_id106
grow_type1
hp_min40
vocal_min1756
dance_min1416
visual_min2784
hp_max40
vocal_max3641
dance_max2948
visual_max5818
bonus_hp2
bonus_vocal183
bonus_dance148
bonus_visual291
solo_live1001
star_lesson_type4
disp_order3731
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=180, name='佐々木千枝', name_kana='ささきちえ', age=11, home_town=17, height=139, weight=33, body_size_1=73, body_size_2=49, body_size_3=73, birth_month=6, birth_day=7, constellation=1008, blood_type=2003, hand=3002, favorite='裁縫', voice='今井麻夏', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=200017, bus_vo_value=2287, bus_da_value=4635, bus_vi_value=769, special_type=0, kanji_spaced='佐々木 千枝', kana_spaced='ささき ちえ', conventional='Sasaki Chie', valist=[])
has_spreadTrue
has_signTrue
name_only佐々木千枝
title小さなマシェリ
skillskill_data_t(id=201275, skill_name='色づくアドマイア', explain='7秒毎、高確率でわずかな間、ユニットのビジュアルアピール値が多いほどPERFECTのスコアアップ', skill_type=37, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=106, name='レゾナンス・メイク', explain='5種類の特技編成時、ビジュアル以外のアピール値を100%ダウンし、全ての特技効果が重複時に加算', type=70, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=0, special_id=25, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=5, param_limit=2, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5956
overall_max12407
overall_bonus622
valist[]
best_stat1