This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201283
name[鮮紅乱舞]吉岡沙紀
chara_id212
rarity7
attribute2
title_flag1
evolution_id201284
series_id201283
pose13
place1614
evolution_type11
album_id2120130
open_story_id6457
open_dress_id2346
skill_id201283
leader_skill_id91
grow_type1
hp_min40
vocal_min2729
dance_min1758
visual_min1456
hp_max40
vocal_max5677
dance_max3672
visual_max3031
bonus_hp2
bonus_vocal284
bonus_dance184
bonus_visual152
solo_live0
star_lesson_type4
disp_order3749
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=212, name='吉岡沙紀', name_kana='よしおかさき', age=17, home_town=8, height=166, weight=43, body_size_1=86, body_size_2=60, body_size_3=85, birth_month=5, birth_day=8, constellation=1001, blood_type=2001, hand=3001, favorite='ストリートアート', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200255, bus_vo_value=4629, bus_da_value=2003, bus_vi_value=1060, special_type=0, kanji_spaced='吉岡 沙紀', kana_spaced='よしおか さき', conventional='Yoshioka Saki', valist=[])
has_spreadTrue
has_signTrue
name_only吉岡沙紀
title鮮紅乱舞
skillskill_data_t(id=201283, skill_name='アツく塗りつぶして', explain='7秒毎、高確率で少しの間、PERFECTのスコア10%アップ、スライドアイコンなら40%アップ', skill_type=30, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=4, available_time_type=3, value_2=140, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=91, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=19, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12380
overall_bonus620
valist[]
best_stat3