This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201299
name[Night Time Wander]八神マキノ
chara_id190
rarity5
attribute2
title_flag1
evolution_id201300
series_id201299
pose21
place1836
evolution_type8
album_id1900210
open_story_id6495
open_dress_id0
skill_id201299
leader_skill_id115
grow_type1
hp_min35
vocal_min2512
dance_min1328
visual_min1612
hp_max35
vocal_max4824
dance_max2551
visual_max3110
bonus_hp2
bonus_vocal242
bonus_dance128
bonus_visual156
solo_live0
star_lesson_type3
disp_order3789
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=190, name='八神マキノ', name_kana='やがみまきの', age=18, home_town=27, height=160, weight=45, body_size_1=85, body_size_2=56, body_size_3=83, birth_month=11, birth_day=7, constellation=1009, blood_type=2002, hand=3001, favorite='諜報活動', voice='二ノ宮ゆい', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200127, bus_vo_value=1015, bus_da_value=4664, bus_vi_value=2012, special_type=0, kanji_spaced='八神 マキノ', kana_spaced='やがみ まきの', conventional='Yagami Makino', valist=[])
has_spreadTrue
has_signFalse
name_only八神マキノ
titleNight Time Wander
skillskill_data_t(id=201299, skill_name='遊びたりないHoliday', explain='18秒毎、中確率でかなりの間、直前に発動した他アイドルの特技効果を繰り返す', skill_type=16, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=18, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=115, name='シンデレラチャーム', explain='LIVEクリア時、獲得ファン数が32%アップ', type=40, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=32, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat3