This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201305
name[青嵐ディスカバー]氏家むつみ
chara_id216
rarity5
attribute2
title_flag1
evolution_id201306
series_id201305
pose15
place1856
evolution_type8
album_id2160150
open_story_id6536
open_dress_id0
skill_id201305
leader_skill_id32
grow_type1
hp_min35
vocal_min1794
dance_min1804
visual_min1905
hp_max35
vocal_max3435
dance_max3475
visual_max3673
bonus_hp2
bonus_vocal172
bonus_dance174
bonus_visual184
solo_live0
star_lesson_type3
disp_order3815
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=216, name='氏家むつみ', name_kana='うじいえむつみ', age=13, home_town=55, height=152, weight=42, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=7, birth_day=13, constellation=1012, blood_type=2003, hand=3001, favorite='冒険小説を読む・冒険映画を見る事', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=220211, bus_vo_value=4629, bus_da_value=479, bus_vi_value=2583, special_type=0, kanji_spaced='氏家 むつみ', kana_spaced='うじいえ むつみ', conventional='Ujiie Mutsumi', valist=[])
has_spreadTrue
has_signFalse
name_only氏家むつみ
title青嵐ディスカバー
skillskill_data_t(id=201305, skill_name='道端の宝もの', explain='9秒毎、高確率で少しの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=119, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f5c52a69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f5c52a69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=32, name='クールブリリアンス', explain='クールアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5503
overall_max10583
overall_bonus530
valist[]
best_stat5