This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201319
name[ダンシング・レガリア]ヘレン
chara_id193
rarity7
attribute2
title_flag1
evolution_id201320
series_id201319
pose9
place1880
evolution_type11
album_id1930090
open_story_id6588
open_dress_id2337
skill_id201319
leader_skill_id62
grow_type1
hp_min40
vocal_min2728
dance_min1452
visual_min1761
hp_max40
vocal_max5680
dance_max3023
visual_max3675
bonus_hp2
bonus_vocal284
bonus_dance152
bonus_visual184
solo_live0
star_lesson_type4
disp_order3845
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=193, name='ヘレン', name_kana='へれん', age=24, home_town=50, height=158, weight=46, body_size_1=90, body_size_2=58, body_size_3=81, birth_month=4, birth_day=4, constellation=1002, blood_type=2003, hand=3001, favorite='DVD鑑賞', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=220227, bus_vo_value=2423, bus_da_value=584, bus_vi_value=4684, special_type=0, kanji_spaced='ヘレン', kana_spaced='へれん', conventional='Helen', valist=[])
has_spreadTrue
has_signTrue
name_onlyヘレン
titleダンシング・レガリア
skillskill_data_t(id=201319, skill_name='ヘレンズ・ユニバース', explain='11秒毎、高確率でかなりの間、PERFECTのスコア10%アップ、フリックアイコンなら30%アップ', skill_type=29, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=5, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=62, name='シャイニーボイス', explain='全員のボーカルアピール値80%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=1, up_type=1, up_value=80, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat3