This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201321
name[Hardcore Toyworld]砂塚あきら
chara_id305
rarity5
attribute2
title_flag1
evolution_id201322
series_id201321
pose19
place1887
evolution_type8
album_id3050190
open_story_id6593
open_dress_id0
skill_id201321
leader_skill_id109
grow_type1
hp_min35
vocal_min2516
dance_min1623
visual_min1314
hp_max35
vocal_max4826
dance_max3113
visual_max2546
bonus_hp2
bonus_vocal242
bonus_dance156
bonus_visual128
solo_live0
star_lesson_type3
disp_order3855
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=305, name='砂塚あきら', name_kana='すなづかあきら', age=15, home_town=14, height=154, weight=42, body_size_1=78, body_size_2=56, body_size_3=78, birth_month=10, birth_day=7, constellation=1003, blood_type=2002, hand=3001, favorite='ファッション、動画配信、FPS', voice='富田美憂', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200671, bus_vo_value=2014, bus_da_value=4674, bus_vi_value=1003, special_type=0, kanji_spaced='砂塚 あきら', kana_spaced='すなづか あきら', conventional='Sunazuka Akira', valist=[])
has_spreadTrue
has_signFalse
name_only砂塚あきら
titleHardcore Toyworld
skillskill_data_t(id=201321, skill_name='撃ち抜く世界線', explain='11秒毎、高確率でかなりの間、PERFECTのスコア8%アップ、ロングアイコンなら24%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=5, value_2=124, value_3=0, chance=functools.partial(<function skill_chance at 0x7f5c52a69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f5c52a69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=109, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値20%アップ、全員の特技発動率25%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=28, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10485
overall_bonus526
valist[]
best_stat3