This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201329
name[幻想のシエル・エトワール]綾瀬穂乃香
chara_id204
rarity5
attribute2
title_flag1
evolution_id201330
series_id201329
pose17
place1900
evolution_type8
album_id2040170
open_story_id6620
open_dress_id0
skill_id201329
leader_skill_id31
grow_type1
hp_min35
vocal_min1331
dance_min1615
visual_min2506
hp_max35
vocal_max2554
dance_max3108
visual_max4823
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual242
solo_live0
star_lesson_type3
disp_order3873
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=204, name='綾瀬穂乃香', name_kana='あやせほのか', age=17, home_town=41, height=161, weight=46, body_size_1=85, body_size_2=57, body_size_3=84, birth_month=5, birth_day=29, constellation=1008, blood_type=2001, hand=3001, favorite='バレエ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200077, bus_vo_value=2418, bus_da_value=4658, bus_vi_value=615, special_type=0, kanji_spaced='綾瀬 穂乃香', kana_spaced='あやせ ほのか', conventional='Ayase Honoka', valist=[])
has_spreadTrue
has_signFalse
name_only綾瀬穂乃香
title幻想のシエル・エトワール
skillskill_data_t(id=201329, skill_name='空を舞うステップ', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f5c52a69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f5c52a69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat1