This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201353
name[ラディアント・アワー]岸部彩華
chara_id215
rarity7
attribute2
title_flag1
evolution_id201354
series_id201353
pose11
place1958
evolution_type11
album_id2150110
open_story_id6699
open_dress_id2348
skill_id201353
leader_skill_id92
grow_type1
hp_min40
vocal_min1772
dance_min2733
visual_min1437
hp_max40
vocal_max3686
dance_max5676
visual_max3018
bonus_hp2
bonus_vocal185
bonus_dance284
bonus_visual151
solo_live0
star_lesson_type4
disp_order3943
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=215, name='岸部彩華', name_kana='きしべあやか', age=19, home_town=54, height=162, weight=46, body_size_1=89, body_size_2=59, body_size_3=85, birth_month=11, birth_day=13, constellation=1009, blood_type=2001, hand=3001, favorite='ネイルアート・エステ・岩盤浴', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=2, base_card_id=200301, bus_vo_value=626, bus_da_value=4627, bus_vi_value=2438, special_type=0, kanji_spaced='岸部 彩華', kana_spaced='きしべ あやか', conventional='Kishibe Ayaka', valist=[])
has_spreadTrue
has_signTrue
name_only岸部彩華
titleラディアント・アワー
skillskill_data_t(id=201353, skill_name='ふわ盛りスパークル', explain='11秒毎、高確率でかなりの間、PERFECTのスコア10%アップ、スライドアイコンなら40%アップ', skill_type=30, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=5, value_2=140, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=92, name='クール・クロス・パッション', explain='クールとパッションのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=20, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat2