This table is for human reference.
If you want to access this information programmatically, consider using the API instead.
It will save you the trouble of parsing this table. |
id | 201371 |
name | [スバル]大石泉 |
chara_id | 224 |
rarity | 5 |
attribute | 2 |
title_flag | 1 |
evolution_id | 201372 |
series_id | 201371 |
pose | 19 |
place | 243 |
evolution_type | 8 |
album_id | 2240190 |
open_story_id | 6793 |
open_dress_id | 0 |
skill_id | 201371 |
leader_skill_id | 129 |
grow_type | 1 |
hp_min | 35 |
vocal_min | 1616 |
dance_min | 1327 |
visual_min | 2510 |
hp_max | 35 |
vocal_max | 3104 |
dance_max | 2565 |
visual_max | 4817 |
bonus_hp | 2 |
bonus_vocal | 156 |
bonus_dance | 129 |
bonus_visual | 241 |
solo_live | 0 |
star_lesson_type | 3 |
disp_order | 4001 |
voice_flag | 1 |
card_data_id | None |
sub_attribute | None |
chara | chara_data_t(chara_id=224, name='大石泉', name_kana='おおいしいずみ', age=15, home_town=40, height=157, weight=41, body_size_1=83, body_size_2=55, body_size_3=82, birth_month=11, birth_day=11, constellation=1009, blood_type=2001, hand=3001, favorite='プログラミング', voice='大木咲絵子', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=0, type=2, base_card_id=200145, bus_vo_value=2260, bus_da_value=4652, bus_vi_value=780, special_type=0, kanji_spaced='大石 泉', kana_spaced='おおいし いずみ', conventional='Ooishi Izumi', valist=[]) |
has_spread | True |
has_sign | False |
name_only | 大石泉 |
title | スバル |
skill | skill_data_t(id=201371, skill_name='永遠に続く物語', explain='全タイプ楽曲で3タイプ全てのアイドル編成時、11秒毎、高確率でライフを28消費し、しばらくの間、PERFECTのスコア15%アップ、COMBOボーナス13%アップ', skill_type=44, judge_type=1, skill_trigger_type=5, skill_trigger_value=28, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=113, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750) |
lead_skill | leader_skill_data_t(id=129, name='トリコロール・ユニゾン', explain='3タイプ全てのアイドル編成時、全員の全アピール値25%アップ、全タイプ楽曲なら50%アップ', type=60, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=25, special_id=45, need_chara='', target_attribute_2=14, target_param_2=4, up_type_2=1, up_value_2=50, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1) |
rarity_dep | card_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20) |
overall_min | 5453 |
overall_max | 10486 |
overall_bonus | 526 |
valist | [] |
best_stat | 1 |