This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201385
name[ジュビリー]高垣楓
chara_id197
rarity5
attribute2
title_flag1
evolution_id201386
series_id201385
pose31
place2014
evolution_type8
album_id1970310
open_story_id6813
open_dress_id0
skill_id201385
leader_skill_id29
grow_type1
hp_min35
vocal_min2511
dance_min1624
visual_min1317
hp_max35
vocal_max4823
dance_max3114
visual_max2548
bonus_hp2
bonus_vocal242
bonus_dance156
bonus_visual128
solo_live0
star_lesson_type3
disp_order4017
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=197, name='高垣楓', name_kana='たかがきかえで', age=25, home_town=51, height=171, weight=49, body_size_1=81, body_size_2=57, body_size_3=83, birth_month=6, birth_day=14, constellation=1008, blood_type=2003, hand=3002, favorite='温泉めぐり', voice='早見沙織', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200023, bus_vo_value=3128, bus_da_value=3966, bus_vi_value=3160, special_type=0, kanji_spaced='高垣 楓', kana_spaced='たかがき かえで', conventional='Takagaki Kaede', valist=[])
has_spreadTrue
has_signFalse
name_only高垣楓
titleジュビリー
skillskill_data_t(id=201385, skill_name='ふたつの星が微笑むとき', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat3