This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201395
name[Traveling & you ! ]伊集院惠
chara_id199
rarity5
attribute2
title_flag1
evolution_id201396
series_id201395
pose15
place2041
evolution_type8
album_id1990150
open_story_id6865
open_dress_id0
skill_id201395
leader_skill_id30
grow_type1
hp_min35
vocal_min1625
dance_min2510
visual_min1318
hp_max35
vocal_max3114
dance_max4821
visual_max2551
bonus_hp2
bonus_vocal156
bonus_dance242
bonus_visual128
solo_live0
star_lesson_type3
disp_order4049
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=199, name='伊集院惠', name_kana='いじゅういんめぐみ', age=21, home_town=1, height=160, weight=44, body_size_1=86, body_size_2=56, body_size_3=81, birth_month=9, birth_day=24, constellation=1003, blood_type=2004, hand=3002, favorite='一人旅', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200325, bus_vo_value=2176, bus_da_value=4669, bus_vi_value=846, special_type=0, kanji_spaced='伊集院 惠', kana_spaced='いじゅういん めぐみ', conventional='Ijuin Megumi', valist=[])
has_spreadTrue
has_signFalse
name_only伊集院惠
titleTraveling & you !
skillskill_data_t(id=201395, skill_name='旅の想いは風に乗り', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus526
valist[]
best_stat2