This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201405
name[おかえり、人魚姫]瀬名詩織
chara_id203
rarity5
attribute2
title_flag1
evolution_id201406
series_id201405
pose13
place2054
evolution_type8
album_id2030130
open_story_id6915
open_dress_id0
skill_id201405
leader_skill_id29
grow_type1
hp_min35
vocal_min2513
dance_min1619
visual_min1321
hp_max35
vocal_max4821
dance_max3112
visual_max2553
bonus_hp2
bonus_vocal242
bonus_dance156
bonus_visual128
solo_live0
star_lesson_type3
disp_order4063
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=203, name='瀬名詩織', name_kana='せなしおり', age=19, home_town=53, height=165, weight=48, body_size_1=85, body_size_2=58, body_size_3=83, birth_month=1, birth_day=10, constellation=1007, blood_type=2001, hand=3001, favorite='海沿いを散歩', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200287, bus_vo_value=561, bus_da_value=4643, bus_vi_value=2487, special_type=0, kanji_spaced='瀬名 詩織', kana_spaced='せな しおり', conventional='Sena Shiori', valist=[])
has_spreadTrue
has_signFalse
name_only瀬名詩織
titleおかえり、人魚姫
skillskill_data_t(id=201405, skill_name='物語をもう一度', explain='11秒毎、中確率でかなりの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=114, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus526
valist[]
best_stat3