This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201423
name[らぶりー♡やみのま]神崎蘭子
chara_id198
rarity7
attribute2
title_flag1
evolution_id201424
series_id201423
pose29
place2103
evolution_type11
album_id1980290
open_story_id7007
open_dress_id2202
skill_id201423
leader_skill_id137
grow_type1
hp_min40
vocal_min21
dance_min2915
visual_min3005
hp_max40
vocal_max56
dance_max6085
visual_max6235
bonus_hp2
bonus_vocal3
bonus_dance305
bonus_visual312
solo_live1001
star_lesson_type4
disp_order4113
voice_flag1
card_data_id201423
sub_attribute1
charachara_data_t(chara_id=198, name='神崎蘭子', name_kana='かんざきらんこ', age=14, home_town=9, height=156, weight=41, body_size_1=81, body_size_2=57, body_size_3=80, birth_month=4, birth_day=8, constellation=1002, blood_type=2001, hand=3001, favorite='絵を描くこと', voice='内田真礼', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=0, type=2, base_card_id=200025, bus_vo_value=638, bus_da_value=2387, bus_vi_value=4666, special_type=0, kanji_spaced='神崎 蘭子', kana_spaced='かんざき らんこ', conventional='Kanzaki Ranko', valist=[])
has_spreadTrue
has_signTrue
name_only神崎蘭子
titleらぶりー♡やみのま
skillskill_data_t(id=201423, skill_name='集え、魅惑の地へ♪', explain='キュート楽曲でクールとキュートのアイドルのみ編成時、11秒毎、中確率でかなりの間、クールアイドルのスコアアップ効果と、キュートアイドルのCOMBOボーナス効果をそれぞれの人数に応じてアップ', skill_type=47, judge_type=1, skill_trigger_type=6, skill_trigger_value=21, cutin_type=2, condition=11, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=137, name='ドミナント・デュエット(ステップ&メイク)', explain='キュート楽曲でクールアイドルにタイプボーナスが発生しダンスアピール値150%アップ、キュートアイドルのビジュアルアピール値160%アップ', type=120, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=150, special_id=53, need_chara='', target_attribute_2=1, target_param_2=2, up_type_2=1, up_value_2=160, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus620
valist[]
best_stat1