This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201467
name[Morgana]大石泉
chara_id224
rarity5
attribute2
title_flag1
evolution_id201468
series_id201467
pose21
place2204
evolution_type8
album_id2240210
open_story_id7162
open_dress_id0
skill_id201467
leader_skill_id87
grow_type1
hp_min35
vocal_min1618
dance_min1328
visual_min2506
hp_max35
vocal_max3108
dance_max2555
visual_max4822
bonus_hp2
bonus_vocal156
bonus_dance128
bonus_visual242
solo_live0
star_lesson_type3
disp_order4229
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=224, name='大石泉', name_kana='おおいしいずみ', age=15, home_town=40, height=157, weight=41, body_size_1=83, body_size_2=55, body_size_3=82, birth_month=11, birth_day=11, constellation=1009, blood_type=2001, hand=3001, favorite='プログラミング', voice='大木咲絵子', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=0, type=2, base_card_id=200145, bus_vo_value=2260, bus_da_value=4652, bus_vi_value=780, special_type=0, kanji_spaced='大石 泉', kana_spaced='おおいし いずみ', conventional='Ooishi Izumi', valist=[])
has_spreadTrue
has_signFalse
name_only大石泉
titleMorgana
skillskill_data_t(id=201467, skill_name='夜の底にかける魔法', explain='クールアイドルのみ編成時、11秒毎、高確率でしばらくの間、PERFECTのスコア14%アップ、COMBOボーナス11%アップ', skill_type=22, judge_type=1, skill_trigger_type=2, skill_trigger_value=2, cutin_type=2, condition=11, value=114, probability_type=4, available_time_type=4, value_2=111, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3b78f61cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f3b78f61c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=87, name='クールプリンセス', explain='クールアイドルのみ編成時、全員の全アピール値35%アップ', type=20, need_cute=0, need_cool=6, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=35, special_id=15, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=1, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat1