This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201483
name[シャイン・バイ・ミー]アナスタシア
chara_id227
rarity7
attribute2
title_flag1
evolution_id201484
series_id201483
pose33
place2246
evolution_type11
album_id2270330
open_story_id7222
open_dress_id2507
skill_id201483
leader_skill_id117
grow_type1
hp_min40
vocal_min1378
dance_min1042
visual_min3533
hp_max40
vocal_max2872
dance_max2157
visual_max7372
bonus_hp2
bonus_vocal144
bonus_dance108
bonus_visual369
solo_live1001
star_lesson_type4
disp_order4275
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=227, name='アナスタシア', name_kana='あなすたしあ', age=15, home_town=12, height=165, weight=43, body_size_1=80, body_size_2=54, body_size_3=80, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3003, favorite='ホームパーティ・天体観測', voice='上坂すみれ', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200039, bus_vo_value=1307, bus_da_value=4650, bus_vi_value=1733, special_type=0, kanji_spaced='アナスタシア', kana_spaced='あなすたしあ', conventional='Anastasia', valist=[])
has_spreadTrue
has_signTrue
name_onlyアナスタシア
titleシャイン・バイ・ミー
skillskill_data_t(id=201483, skill_name='プリヴェート、ミーラチカ♪', explain='9秒毎、高確率で少しの間、LIVE中に発動した最も高いスコアアップ効果/COMBOボーナス効果を適用', skill_type=40, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1000, probability_type=4, available_time_type=3, value_2=1000, value_3=0, chance=functools.partial(<function skill_chance at 0x7fc190465cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fc190465c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=117, name='シンデレラウィッシュ', explain='LIVEクリア時、中確率でスターピースを獲得', type=30, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=12, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5953
overall_max12401
overall_bonus621
valist[]
best_stat1