This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300023
name野々村そら
chara_id264
rarity3
attribute3
title_flag0
evolution_id300024
series_id300023
pose1
place1
evolution_type6
album_id2640010
open_story_id2238
open_dress_id0
skill_id300023
leader_skill_id14
grow_type1
hp_min25
vocal_min1630
dance_min1650
visual_min1751
hp_max25
vocal_max2762
dance_max2796
visual_max2967
bonus_hp2
bonus_vocal139
bonus_dance140
bonus_visual149
solo_live0
star_lesson_type2
disp_order745
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=264, name='野々村そら', name_kana='ののむらそら', age=15, home_town=43, height=157, weight=46, body_size_1=84, body_size_2=57, body_size_3=85, birth_month=1, birth_day=3, constellation=1007, blood_type=2002, hand=3001, favorite='友達と電話', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300023, bus_vo_value=2349, bus_da_value=661, bus_vi_value=4681, special_type=0, kanji_spaced='野々村 そら', kana_spaced='ののむら そら', conventional='Nonomura Sora', valist=[])
has_spreadFalse
has_signFalse
name_only野々村そら
titleNone
skillskill_data_t(id=300023, skill_name='ぽじてぃぶボイス', explain='9秒毎、低確率でかなりの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=2, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=4500, max_duration=900)
lead_skillleader_skill_data_t(id=14, name='パッションブリリアンス', explain='パッションアイドルの全アピール値10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min5031
overall_max8525
overall_bonus428
valist[]
best_stat5