This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300057
name[カリスマちびギャル]城ヶ崎莉嘉
chara_id268
rarity5
attribute3
title_flag1
evolution_id300058
series_id300057
pose3
place31
evolution_type9
album_id2680030
open_story_id105
open_dress_id0
skill_id300057
leader_skill_id35
grow_type1
hp_min35
vocal_min1235
dance_min2387
visual_min1513
hp_max35
vocal_max2374
dance_max4590
visual_max2909
bonus_hp2
bonus_vocal119
bonus_dance230
bonus_visual146
solo_live1001
star_lesson_type3
disp_order147
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=268, name='城ヶ崎莉嘉', name_kana='じょうがさきりか', age=12, home_town=54, height=149, weight=36, body_size_1=72, body_size_2=54, body_size_3=75, birth_month=7, birth_day=30, constellation=1011, blood_type=2002, hand=3002, favorite='シール集め', voice='山本希望', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300029, bus_vo_value=4649, bus_da_value=1493, bus_vi_value=1549, special_type=0, kanji_spaced='城ヶ崎 莉嘉', kana_spaced='じょうがさき りか', conventional='Jougasaki Rika', valist=[])
has_spreadTrue
has_signFalse
name_only城ヶ崎莉嘉
titleカリスマちびギャル
skillskill_data_t(id=300057, skill_name='全力ラブアタック', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5135
overall_max9873
overall_bonus495
valist[]
best_stat2