This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300091
name[絶叫★ヴァンパイア]星輝子
chara_id256
rarity5
attribute3
title_flag1
evolution_id300092
series_id300091
pose3
place1
evolution_type9
album_id2560030
open_story_id908
open_dress_id0
skill_id300091
leader_skill_id35
grow_type1
hp_min35
vocal_min1554
dance_min2467
visual_min1265
hp_max35
vocal_max2988
dance_max4744
visual_max2432
bonus_hp2
bonus_vocal150
bonus_dance238
bonus_visual122
solo_live0
star_lesson_type3
disp_order199
charachara_data_t(chara_id=256, name='星輝子', name_kana='ほししょうこ', age=15, home_town=44, height=142, weight=35, body_size_1=73, body_size_2=53, body_size_3=75, birth_month=6, birth_day=6, constellation=1008, blood_type=2002, hand=3002, favorite='キノコ栽培', voice='松田颯水', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=0, personality=4, type=3, base_card_id=300069, bus_vo_value=616, bus_da_value=2398, bus_vi_value=4676, kanji_spaced='星 輝子', kana_spaced='ほし しょうこ', conventional='Hoshi Syoko', valist=[])
has_spreadTrue
has_signFalse
name_only星輝子
title絶叫★ヴァンパイア
skillskill_data_t(id=300091, skill_name='キノコミサ', explain='9秒毎、中確率でしばらくの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=114, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb369716ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fb369716e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5286
overall_max10164
overall_bonus510
valist[]
best_stat2