This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300117
name[フレッシュチアガール]若林智香
chara_id266
rarity5
attribute3
title_flag1
evolution_id300118
series_id300117
pose3
place47
evolution_type9
album_id2660030
open_story_id912
open_dress_id0
skill_id300117
leader_skill_id38
grow_type1
hp_min78
vocal_min1815
dance_min1720
visual_min1701
hp_max78
vocal_max3491
dance_max3307
visual_max3271
bonus_hp4
bonus_vocal175
bonus_dance166
bonus_visual164
solo_live0
star_lesson_type3
disp_order207
charachara_data_t(chara_id=266, name='若林智香', name_kana='わかばやしともか', age=17, home_town=57, height=156, weight=45, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=8, birth_day=30, constellation=1006, blood_type=2001, hand=3001, favorite='チアリーディング', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300083, bus_vo_value=4680, bus_da_value=1553, bus_vi_value=1458, kanji_spaced='若林 智香', kana_spaced='わかばやし ともか', conventional='Wakabayashi Tomoka', valist=[])
has_spreadTrue
has_signFalse
name_only若林智香
titleフレッシュチアガール
skillskill_data_t(id=300117, skill_name='チアフルダンス !', explain='10秒毎、中確率で少しの間、NICEでもCOMBOが継続する', skill_type=9, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=10, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4be4c3aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f4be4c3ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5236
overall_max10069
overall_bonus505
valist[]
best_stat7