This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300135
name[Snow Wings]大槻唯
chara_id246
rarity5
attribute3
title_flag1
evolution_id300136
series_id300135
pose3
place82
evolution_type9
album_id2460030
open_story_id1169
open_dress_id0
skill_id300135
leader_skill_id37
grow_type1
hp_min35
vocal_min1975
dance_min1789
visual_min1752
hp_max35
vocal_max3799
dance_max3440
visual_max3369
bonus_hp2
bonus_vocal190
bonus_dance172
bonus_visual169
solo_live0
star_lesson_type3
disp_order295
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=246, name='大槻唯', name_kana='おおつきゆい', age=17, home_town=54, height=155, weight=42, body_size_1=84, body_size_2=56, body_size_3=83, birth_month=5, birth_day=7, constellation=1001, blood_type=2002, hand=3002, favorite='カラオケ', voice='山下七海', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300015, bus_vo_value=4655, bus_da_value=2245, bus_vi_value=791, special_type=0, kanji_spaced='大槻 唯', kana_spaced='おおつき ゆい', conventional='Ootsuki Yui', valist=[])
has_spreadTrue
has_signFalse
name_only大槻唯
titleSnow Wings
skillskill_data_t(id=300135, skill_name='ウインターソング', explain='11秒毎、中確率でかなりの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=114, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5516
overall_max10608
overall_bonus531
valist[]
best_stat7