This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300149
name[オトメのお勉強]メアリー・コクラン
chara_id287
rarity5
attribute3
title_flag1
evolution_id300150
series_id300149
pose3
place107
evolution_type9
album_id2870030
open_story_id1331
open_dress_id0
skill_id300149
leader_skill_id46
grow_type1
hp_min35
vocal_min1779
dance_min1836
visual_min1767
hp_max35
vocal_max3421
dance_max3530
visual_max3399
bonus_hp2
bonus_vocal172
bonus_dance177
bonus_visual170
solo_live0
star_lesson_type3
disp_order359
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=287, name='メアリー・コクラン', name_kana='めありー・こくらん', age=11, home_town=59, height=152, weight=41, body_size_1=71, body_size_2=59, body_size_3=73, birth_month=1, birth_day=19, constellation=1007, blood_type=2002, hand=3002, favorite='女磨き・グルメツアー', voice='', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=1, type=3, base_card_id=300099, bus_vo_value=4644, bus_da_value=458, bus_vi_value=2589, special_type=0, kanji_spaced='メアリー・コクラン', kana_spaced='めありー・こくらん', conventional='Mary Cochran', valist=[])
has_spreadTrue
has_signFalse
name_onlyメアリー・コクラン
titleオトメのお勉強
skillskill_data_t(id=300149, skill_name='お勉強の成果', explain='6秒毎、中確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=1, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=46, name='パッションアビリティ', explain='パッションアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5382
overall_max10350
overall_bonus519
valist[]
best_stat6