This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300173
name[やりすぎお姉さん]片桐早苗
chara_id257
rarity5
attribute3
title_flag1
evolution_id300174
series_id300173
pose5
place47
evolution_type9
album_id2570050
open_story_id1540
open_dress_id0
skill_id300173
leader_skill_id35
grow_type1
hp_min35
vocal_min1341
dance_min2357
visual_min1042
hp_max35
vocal_max2579
dance_max4533
visual_max2003
bonus_hp2
bonus_vocal129
bonus_dance227
bonus_visual101
solo_live0
star_lesson_type3
disp_order441
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=257, name='片桐早苗', name_kana='かたぎりさなえ', age=28, home_town=14, height=152, weight=47, body_size_1=92, body_size_2=58, body_size_3=84, birth_month=3, birth_day=7, constellation=1005, blood_type=2004, hand=3001, favorite='マッサージ・スーパー銭湯', voice='和氣あず未', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300073, bus_vo_value=2392, bus_da_value=673, bus_vi_value=4626, special_type=0, kanji_spaced='片桐 早苗', kana_spaced='かたぎり さなえ', conventional='Katagiri Sanae', valist=[])
has_spreadTrue
has_signFalse
name_only片桐早苗
titleやりすぎお姉さん
skillskill_data_t(id=300173, skill_name='みなぎる若さ', explain='7秒毎、高確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4740
overall_max9115
overall_bonus457
valist[]
best_stat2