This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300197
name[きぐるみもふもふ]市原仁奈
chara_id283
rarity5
attribute3
title_flag1
evolution_id300198
series_id300197
pose5
place25
evolution_type9
album_id2830050
open_story_id1645
open_dress_id0
skill_id300197
leader_skill_id38
grow_type1
hp_min78
vocal_min1624
dance_min1680
visual_min1958
hp_max78
vocal_max3124
dance_max3231
visual_max3766
bonus_hp4
bonus_vocal157
bonus_dance162
bonus_visual189
solo_live1001
star_lesson_type3
disp_order487
charachara_data_t(chara_id=283, name='市原仁奈', name_kana='いちはらにな', age=9, home_town=40, height=128, weight=29, body_size_1=61, body_size_2=57, body_size_3=67, birth_month=2, birth_day=8, constellation=1004, blood_type=2002, hand=3002, favorite='着ぐるみ集め', voice='久野美咲', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300113, bus_vo_value=2097, bus_da_value=966, bus_vi_value=4627, kanji_spaced='市原 仁奈', kana_spaced='いちはら にな', conventional='Ichihara Nina', valist=[])
has_spreadTrue
has_signFalse
name_only市原仁奈
titleきぐるみもふもふ
skillskill_data_t(id=300197, skill_name='キグルミパワー', explain='7秒毎、中確率で少しの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5262
overall_max10121
overall_bonus508
valist[]
best_stat1