This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300243
name[束ねた気持ち]相葉夕美
chara_id263
rarity7
attribute3
title_flag1
evolution_id300244
series_id300243
pose7
place1
evolution_type12
album_id2630070
open_story_id1999
open_dress_id3019
skill_id300243
leader_skill_id57
grow_type1
hp_min40
vocal_min2678
dance_min1455
visual_min1757
hp_max40
vocal_max5579
dance_max3032
visual_max3661
bonus_hp2
bonus_vocal279
bonus_dance152
bonus_visual184
solo_live1001
star_lesson_type4
disp_order645
charachara_data_t(chara_id=263, name='相葉夕美', name_kana='あいばゆみ', age=18, home_town=8, height=158, weight=42, body_size_1=81, body_size_2=57, body_size_3=80, birth_month=4, birth_day=15, constellation=1002, blood_type=2004, hand=3001, favorite='ガーデニング', voice='木村珠莉', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300089, bus_vo_value=3867, bus_da_value=3321, bus_vi_value=3066, kanji_spaced='相葉 夕美', kana_spaced='あいば ゆみ', conventional='Aiba Yumi', valist=[])
has_spreadTrue
has_signTrue
name_only相葉夕美
title束ねた気持ち
skillskill_data_t(id=300243, skill_name='届けたい想い', explain='7秒毎、高確率でわずかな間、PERFECT/GREATのスコア17%アップ', skill_type=2, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=117, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fda4d29ea60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fda4d29e9d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=57, name='パッションボイス', explain='パッションアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5890
overall_max12272
overall_bonus615
valist[]
best_stat3