This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300249
name[きみにいっぱい☆]市原仁奈
chara_id283
rarity5
attribute3
title_flag1
evolution_id300250
series_id300249
pose7
place1
evolution_type9
album_id2830070
open_story_id2003
open_dress_id0
skill_id300249
leader_skill_id37
grow_type1
hp_min35
vocal_min1659
dance_min1815
visual_min1685
hp_max35
vocal_max3191
dance_max3491
visual_max3241
bonus_hp2
bonus_vocal160
bonus_dance175
bonus_visual163
solo_live0
star_lesson_type3
disp_order653
charachara_data_t(chara_id=283, name='市原仁奈', name_kana='いちはらにな', age=9, home_town=40, height=128, weight=29, body_size_1=61, body_size_2=57, body_size_3=67, birth_month=2, birth_day=8, constellation=1004, blood_type=2002, hand=3002, favorite='着ぐるみ集め', voice='久野美咲', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300113, bus_vo_value=2097, bus_da_value=966, bus_vi_value=4627, kanji_spaced='市原 仁奈', kana_spaced='いちはら にな', conventional='Ichihara Nina', valist=[])
has_spreadTrue
has_signFalse
name_only市原仁奈
titleきみにいっぱい☆
skillskill_data_t(id=300249, skill_name='めーいっぱい☆ジャンプ', explain='4秒毎、高確率で一瞬の間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=115, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f8797c377b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f8797c37730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=20, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5159
overall_max9923
overall_bonus498
valist[]
best_stat6