This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300251
name[めろめろサマー]諸星きらり
chara_id271
rarity7
attribute3
title_flag1
evolution_id300252
series_id300251
pose7
place210
evolution_type12
album_id2710070
open_story_id2007
open_dress_id3302
skill_id300251
leader_skill_id59
grow_type1
hp_min40
vocal_min1755
dance_min1452
visual_min2683
hp_max40
vocal_max3656
dance_max3024
visual_max5589
bonus_hp2
bonus_vocal183
bonus_dance152
bonus_visual280
solo_live1001
star_lesson_type4
disp_order661
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=271, name='諸星きらり', name_kana='もろぼしきらり', age=17, home_town=1, height=182, weight=60, body_size_1=91, body_size_2=64, body_size_3=86, birth_month=9, birth_day=1, constellation=1006, blood_type=2004, hand=3001, favorite='かわいい物集め', voice='松嵜麗', model_height_id=3, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300033, bus_vo_value=1846, bus_da_value=1169, bus_vi_value=4676, special_type=0, kanji_spaced='諸星 きらり', kana_spaced='もろぼし きらり', conventional='Moroboshi Kirari', valist=[])
has_spreadTrue
has_signTrue
name_only諸星きらり
titleめろめろサマー
skillskill_data_t(id=300251, skill_name='きらりん☆さんさん', explain='11秒毎、中確率でかなりの間、COMBOボーナス18%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=118, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=59, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5890
overall_max12269
overall_bonus615
valist[]
best_stat1