This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300277
name[まごころ若女将]首藤葵
chara_id295
rarity5
attribute3
title_flag1
evolution_id300278
series_id300277
pose3
place234
evolution_type9
album_id2950030
open_story_id2242
open_dress_id0
skill_id300277
leader_skill_id37
grow_type1
hp_min35
vocal_min1802
dance_min1865
visual_min1813
hp_max35
vocal_max3465
dance_max3587
visual_max3486
bonus_hp2
bonus_vocal174
bonus_dance180
bonus_visual175
solo_live0
star_lesson_type3
disp_order753
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=295, name='首藤葵', name_kana='しゅとうあおい', age=13, home_town=46, height=145, weight=39, body_size_1=73, body_size_2=53, body_size_3=75, birth_month=8, birth_day=18, constellation=1011, blood_type=2004, hand=3001, favorite='魚さばき', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300167, bus_vo_value=3847, bus_da_value=3016, bus_vi_value=3392, special_type=0, kanji_spaced='首藤 葵', kana_spaced='しゅとう あおい', conventional='Syuto Aoi', valist=[])
has_spreadTrue
has_signFalse
name_only首藤葵
titleまごころ若女将
skillskill_data_t(id=300277, skill_name='まじめな眼差し', explain='12秒毎、中確率で少しの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=12, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5480
overall_max10538
overall_bonus529
valist[]
best_stat6