This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300307
nameキャシー・グラハム
chara_id290
rarity3
attribute3
title_flag0
evolution_id300308
series_id300307
pose1
place1
evolution_type6
album_id2900010
open_story_id2477
open_dress_id0
skill_id300307
leader_skill_id12
grow_type1
hp_min25
vocal_min1205
dance_min2197
visual_min1451
hp_max25
vocal_max2042
dance_max3724
visual_max2459
bonus_hp2
bonus_vocal103
bonus_dance187
bonus_visual123
solo_live0
star_lesson_type2
disp_order835
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=290, name='キャシー・グラハム', name_kana='きゃしー・ぐらはむ', age=15, home_town=60, height=168, weight=49, body_size_1=83, body_size_2=56, body_size_3=85, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3002, favorite='インラインスケート・ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=2, type=3, base_card_id=300307, bus_vo_value=1956, bus_da_value=1071, bus_vi_value=4664, special_type=0, kanji_spaced='キャシー・グラハム', kana_spaced='きゃしー・ぐらはむ', conventional='Cathy Graham', valist=[])
has_spreadFalse
has_signFalse
name_onlyキャシー・グラハム
titleNone
skillskill_data_t(id=300307, skill_name='下町人情', explain='9秒毎、低確率でかなりの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=2, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=4500, max_duration=900)
lead_skillleader_skill_data_t(id=12, name='パッションステップ', explain='パッションアイドルのダンスアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4853
overall_max8225
overall_bonus413
valist[]
best_stat2