This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300313
name[みんなの太陽]上田鈴帆
chara_id250
rarity5
attribute3
title_flag1
evolution_id300314
series_id300313
pose3
place271
evolution_type9
album_id2500030
open_story_id2550
open_dress_id0
skill_id300313
leader_skill_id38
grow_type1
hp_min78
vocal_min1868
dance_min1757
visual_min1735
hp_max78
vocal_max3593
dance_max3379
visual_max3336
bonus_hp4
bonus_vocal180
bonus_dance169
bonus_visual167
solo_live1001
star_lesson_type3
disp_order855
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=250, name='上田鈴帆', name_kana='うえだすずほ', age=14, home_town=43, height=156, weight=42, body_size_1=76, body_size_2=55, body_size_3=79, birth_month=10, birth_day=26, constellation=1009, blood_type=2004, hand=3001, favorite='裁縫', voice='春野ななみ', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300195, bus_vo_value=2376, bus_da_value=623, bus_vi_value=4692, special_type=0, kanji_spaced='上田 鈴帆', kana_spaced='うえだ すずほ', conventional='Ueda Suzuho', valist=[])
has_spreadTrue
has_signFalse
name_only上田鈴帆
titleみんなの太陽
skillskill_data_t(id=300313, skill_name='スマイル光線', explain='11秒毎、高確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5360
overall_max10308
overall_bonus516
valist[]
best_stat7