This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300315
name[ドミネイトクリスマス]財前時子
chara_id261
rarity5
attribute3
title_flag1
evolution_id300316
series_id300315
pose3
place276
evolution_type9
album_id2610030
open_story_id2563
open_dress_id0
skill_id300315
leader_skill_id34
grow_type1
hp_min35
vocal_min2407
dance_min1568
visual_min1295
hp_max35
vocal_max4628
dance_max3016
visual_max2490
bonus_hp2
bonus_vocal232
bonus_dance151
bonus_visual125
solo_live0
star_lesson_type3
disp_order863
charachara_data_t(chara_id=261, name='財前時子', name_kana='ざいぜんときこ', age=21, home_town=28, height=168, weight=46, body_size_1=83, body_size_2=55, body_size_3=85, birth_month=4, birth_day=18, constellation=1002, blood_type=2002, hand=3001, favorite='お仕置き、豚を料理すること', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=3, base_card_id=300283, bus_vo_value=842, bus_da_value=4629, bus_vi_value=2220, kanji_spaced='財前 時子', kana_spaced='ざいぜん ときこ', conventional='Zaizen Tokiko', valist=[])
has_spreadTrue
has_signFalse
name_only財前時子
titleドミネイトクリスマス
skillskill_data_t(id=300315, skill_name='女王の賛美歌', explain='7秒毎、高確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5270
overall_max10134
overall_bonus508
valist[]
best_stat3