This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300339
name[ミンナノミカタ]南条光
chara_id298
rarity5
attribute3
title_flag1
evolution_id300340
series_id300339
pose3
place300
evolution_type9
album_id2980030
open_story_id2734
open_dress_id0
skill_id300339
leader_skill_id35
grow_type1
hp_min35
vocal_min1484
dance_min2499
visual_min1177
hp_max35
vocal_max2853
dance_max4805
visual_max2263
bonus_hp2
bonus_vocal143
bonus_dance241
bonus_visual114
solo_live0
star_lesson_type3
disp_order933
charachara_data_t(chara_id=298, name='南条光', name_kana='なんじょうひかる', age=14, home_town=61, height=140, weight=41, body_size_1=79, body_size_2=58, body_size_3=80, birth_month=9, birth_day=13, constellation=1006, blood_type=2002, hand=3001, favorite='特撮番組鑑賞、特撮ごっこ', voice='神谷早矢佳', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300245, bus_vo_value=2126, bus_da_value=892, bus_vi_value=4673, kanji_spaced='南条 光', kana_spaced='なんじょう ひかる', conventional='Nanjo Hikaru', valist=[])
has_spreadTrue
has_signFalse
name_only南条光
titleミンナノミカタ
skillskill_data_t(id=300339, skill_name='ヒーローの足音', explain='7秒毎、中確率で少しの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=114, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7f3765e9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f7f3765e950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5160
overall_max9921
overall_bonus498
valist[]
best_stat2